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How to create content packs for TTR (Updated)

Discussion in 'Content Packs' started by Sir McQuack, Jan 6, 2019.

  1. Sir McQuack
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    Sir McQuack Elite Toon KTTA ATTA Supporter TTR Beta Tester

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    2 years ago, i created a guide for creating content packs. But it provides impractical and obsolete methods for .mf file extraction. So here's a better guide.

    1. You need the Panda3D SDK in order to extract the .mf files. After you installed it, follow one of the 2 methods.
    • Right-click your .mf file/s and select "Extract here". A command prompt window (or windows depending on how many files you want extracted) and do the job. After that, you should see a new folder with the name of the .mf file.
    • Open a command prompt window, navigate to the folder with your .mf file/s with the cd command, and type in "multify.exe -x -f filename.mf". While this method is not obsolete, and it's how you extract .mf files on older versions of Panda3D, it is a bit time-consuming if you want to extract all of TTR's phase files.
    2. Do all of your edits and changes.
    • Image: be sure that the image is in the jpg format.
    • Audio: be sure that the track/sound effect is in the ogg format. You can either use a online converter or do it manually in Audacity.
    3. Repack the .mf files back.
    • Open command prompt and do the same procedure for extracting, but instead of extracting, type in "multify.exe -c -f filename.mf filename" in order to repack your .mf file. You can type in multiple folder names to repack your folders into one .mf file. ("multify.exe -c -f filename.mf filename filename2")
    4. Apply your content pack to TTR.
    • Create a new folder in your TTR installation folder called resources and cut/copy your .mf file/s in there.
    And that's it. Hope you found this tutorial useful.
     
    Last edited: Jan 6, 2019

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