PHASE FILES The Phase Files are the files within the toontown rewritten directory that contain the models, textures, audio, text, etc. Phase 3 - 524 files total 21.5 MB Screens, Create-A-Toon, Toons, Accessories, Fonts, Clothes. Phase 3.5 - 1,290 files total 75.3 MB GUI, Sidewalks, Clothes, Cogs, Toon Buildings Phase 4 - 2,444 files total 62.0 MB Toontown Central, Trolley Games, Clothes, Accessories, Cog Buildings, Cogs, Street Maps, Doodles Phase 5 - 949 files total 51.2 MB Estate Outdoors, Cog Building Exteriors Phase 5.5 - 744 files total 10.0 MB Estate Interiors, Estate Outdoors, Field Offices Phase 6 - 1,374 files total 46.3 MB Donald's Dock, Minnie's Melodyland, Goofy's Speedway, Acorn Acres, Minigolf, Racing Phase 7 - 16 files total 1.30 MB Cog Building Interiors Phase 8 - 524 files total 19.6 MB Daisy Gardens, The Brrrgh, Donald's Dreamland Phase 9 - 327 files total 8.68 MB Sellbot HQ Phase 10 - 193 files total 3.11 MB Cashbot HQ Phase 11 - 134 files total 3.16 MB Lawbot HQ Phase 12 - 146 files total 10.8 MB Bossbot HQ Phase 13 - 168 files total 9.06 MB Parties 8,833 Files total 322 MB UNPACKING PHASE FILES First, download Panda3D On windows, open file viewer go to "C:\Program Files (x86)\Toontown Rewritten". Copy and paste the phase files into the panda3D bin folder. In the folder, press Shift + Right Mouse Click and click on the "Open command window here" option. Paste this into the prompt: "multify.exe -x -f phase_3.mf". This will reveal the file. Do this until all the phase files are exposed. On mac, open finder and press Command + Shift + G then type or paste in "~/Library/Application Support/Toontown Rewritten". Copy and paste the phase files into the panda3D bin folder. In the folder, right click and click on the "Open terminal here" option. paste this into the terminal: "multify -x -f phase_3.mf". This will reveal the file. Do this until all the phase files are exposed. MUSIC AND SOUND EFFECTS In the audio folders, you will find folders titled as "bgm", "dial" and "sfx". These are the background music tracks that play in the game, cog toon and disney NPC speech and sound effects. All you have to do to edit them is get an mp3, export or convert it into ogg and place it into the designated folder. Let's say you want to replace the TTR theme. Just rename your song as "ttr_theme" and you're good to go. Use this program to open ogg files. TEXTURES You know, those things you see in almost every game? They're in toontown as well. Similar to the sound replacement, just make sure the image is a jpg and to rename your image as the original. RGB FILES These are weird files that act as transparent backgrounds to some of the textures as jpg files can't handle transparency like a gif or png file normally can. Download GIMP to view these files. White = Part of the image that WILL show up. Black = Part of the image that WON'T show up. This is the goofy's gag shop sign or titled as "GS_sign.jpg" located in phase 3.5 This is the RGB file for the gag shop sign. Notice the black background and whited area. I just drew a black "X" on the RGB. This is the result in-game. REPACKING PHASE FILES Do what you did with the unpacking. Except you put this in: "multify.exe -c -f phase_3.mf phase_3". This will repack the folder into a .mf again. Now make a folder in the toontown rewritten directory and rename it "resources". Put your edited phase files into the resources folder and play the game. On mac, enter "multify -c -f phase_3.mf phase_3" instead of "multify.exe -c -f phase_3.mf phase_3". PS: If you want to test the textures, just look around the models area so you don't have to log on and off.