Discussion in 'Game Polls' started by soundwave12345, Aug 9, 2017.
Just curious. Is Lure track gags too overpowered or it underpowered?
Nope and nope
Sound is the definition of overpowered not lure
I think sound is overpowered
How does one disagree with a question...? Weird rating given to the OP...
I wish they would buff lure, it'd save us all time. Getting hit by 4 cogs is groan inducing.
It's the only way really to make things a little more difficult since the battle system doesn't really have much depth to it compared to other mmos. There's no status effects like blindness or whatever to lower gag accuracy or poison effects of some kind to lower our laff every turn like there is in Final Fantasy for example. Imagine if you could get paralyzed for a few turns and not be able to do anything unless someone can come up with a heal gag of some kind to get you out of it lol. I love little obstacles like that to make it so you have to pay attention to what you're doing, compared to how it is now where you mostly just mindlessly sound spam, or if you're soundless just compliment the sound with your other gags.
The most fun runs I've had are when things go wrong, and it ends up being a solo or a duo by the end lol. I don't want it to happen everytime lol, but they can be fun and definitely make things more intense and interesting.
Haha I haven't had an intense moment in this game for years. For me its an annoyance not a challenge. I miss when I was younger and it was a challenge. Now literally nothing is different its like having a heroic on full clear farm for months just waiting for the next raid to come out. Except theres no new raid. For me the fun is seeing how quickly I can accomplish things and misses just make things take longer needlessly. Its not as if the cogs ever stand a chance.
Yes of course it is...
I don't think so. For me, lure isn't the easiest to train because of it's poor excuse for accuracy. However, once you put the effort in and train it (when appropriate of course), lure is a pretty essential track to have.
If it were overpowered, the accuracy would be much better, probably.
It’s not OP. Without lure, the game would be ten times harder. And the game is designed for a younger audience so, the game shouldn’t be hard. Sound is probably the most “overpowered” gag track because you can do factories, mints bosses etc with ease.
I'd say yes because lure basically grants 100% accuracy to 3 gag tracks and a +50% damage modifier to 2 of said 3 gag tracks.
If presentation did not exist, I would say no. (I seriously think they just rolled a dice and got 15 and made it 15 rounds lol)
Eitherway, its pretty much a backup incase sound misses, so eh.
Separate names with a comma.