This I guess would be more of a question for the current developers I've been poking around in Python and Panda3D for a while now and it's proven to be pretty time-consuming. I've got a basic understanding of how the models and animations work but there's something that stumps me. How were you guys able to make this much progress in such a short amount of time? There aren't really any good level editors out there (that I've seen) and a lot of the work seems to be as I said before, tedious and time-consuming. Is there something you were able to find in the phase files that sped up the process? I'm just dying to know haha. Hoping to get some sort of idea how you do what you do. As always, great work guys!