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Lower Sound's Accuracy?

Discussion in 'Game Polls' started by Trap, Dec 2, 2016.

?

Lower sound accuracy?

  1. Yes - to Medium

    7 vote(s)
    25.9%
  2. Yes - to Low

    5 vote(s)
    18.5%
  3. No - it's fine the way it is

    12 vote(s)
    44.4%
  4. No - I just feel like being difficult

    1 vote(s)
    3.7%
  5. No - I feel sound should be nerfed in a different manner

    2 vote(s)
    7.4%
  1. That Soundless Horse

    That Soundless Horse college student TTR Beta Tester

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    Accuracy | Toontown Rewritten Wiki | Fandom powered by Wikia You're welcome.

    I would also like to concur to people that think adding this and a gag limit and make you need sound unites
    A. No, it won't, do the math yourself, I'll do the DA D Office for you (soundless)
    floor 1 battles
    11 11 10 10
    Toon A, B C D have organic throw
    Toon A and B goes in
    Toon B uses a feather/toonup on Toon A.
    Toon A uses hypno, toon C and D show up!
    Cream Cream (x2) the ten.
    storm cloud storm cloud (this works for all 6 floors sister)
    11 11 11 12
    trapdoor the 12, piano the 12, lure. (this will work for 4 floors sister,)
    Org Cake (for 3 floors)
    tnt the 11s (you have 8. so you should have 2 leftover incase of a gag miss, etc, this should work for 2 floors) and on the remaining 12,
    you should be able to squirt and piano the 12.
    See? that wasn't too bad was it?
















     
    Last edited: Dec 8, 2016
  2. Rigel

    Rigel Guest

    As sound is meant to be easily trainable, I do agree with it being nerfed to medium. It's way too powerful and often overused to make the game boring.

    Fully support lowering accuracy to medium.
     
  3. Megabutter

    Megabutter Elite Toon

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    Welcome to the dark side. Sign the petition Petition · [email protected]: Get Toontown Rewritten to adjust the Sound gag track. · Change.org
     
    Trap likes this.
  4. No, it needs high accuracy for a reason. There is no way I can think of to nerf sound without making it useless.
     
  5. Trap

    Trap Forum Moderator Cast Member Forum Moderator TTR Beta Tester

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    Low would mean it would hit as much as lure

    Medium would be throw without sound stun / lure

    Not bad at all
     
  6. Megabutter

    Megabutter Elite Toon

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  7. Miniapollo17

    Miniapollo17 Forum Moderator Cast Member Forum Moderator

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    It'd still be spammed you would just be making it more annoying tbh :p
     
  8. Megabutter

    Megabutter Elite Toon

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    Yes but it would still be a step in the right direction. The goal is to encourage teamwork as best as possible, through stunning.
     
  9. Miniapollo17

    Miniapollo17 Forum Moderator Cast Member Forum Moderator

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    I see teamwork as adapting to the strategies of others'. I get annoyed when people overrely on sound but I don't think trying to force a change by nerfing it is helpful tbh :p
     
  10. Trap

    Trap Forum Moderator Cast Member Forum Moderator TTR Beta Tester

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    not really forcing them to mix it up. it's just more risky to spam sound
     
  11. That Soundless Horse

    That Soundless Horse college student TTR Beta Tester

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    want to make sound less used? make cogs have more health. 10s have 200, 11s 300, 12s 400. see how they like that little 'sound combo' now. sound is overpowered and very overused. Changing the accuracy is not enough. we need a LIMIT. The only way to do that is to either increase cog healths, or decrease the amount of sound being carried. I am tired of people getting mad at me for being soundless and not listening to me when I give instructions to a mint that should last 15 mintues that lasts an hour (THIS is why I don't mint with randoms)
     
  12. Flunky

    Flunky Elite Toon ATTA Supporter TTR Beta Tester

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    I think they should make the cogs harder instead
     
  13. Nevermind, I give up. This game is pretty easy to begin with anyway, if anything I have to agree with @Flunky that the Cogs should be more difficult instead. That would encourage teamwork rather than nerfing the gags until the system gets screwed up.
     
  14. That Soundless Horse

    That Soundless Horse college student TTR Beta Tester

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    Cogs having more health and making sound combos harder is better
    Level 10 = 156
    Level 11 = 256
    Level 12 = 400
    And possibly having a 10% chance to do double damage?
     
    Megabutter and CatInTheMorgue like this.

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