Is there some kind of walkthrough for the lawbot hq puzzles. I have not got a clue what I am doing and don't like putting my team mates lives at risk by making mistakes Sent from my HTC One using Tapatalk
Not sure of etiquette around here - if it's ok to link other forums or not... but there are lots of (somewhat older) guides to DA offices, Cog Golf, etc on another forum that was super popular when TTO was online. (Some info is out of date like tagging certain cogs, killing them in certain order, etc - but the puzzle info is the same). I'll PM you the link and post it here later if it's ok to do so
I am not that good at organizing, but let me explain the puzzles. Avoid the skulls: Exactly as it states, do not step on a skull, or it activates the virtual cogs. Blank spaces are your best bet, but if you can get across quickly, the squares on the floor means that a skull will appear there next frameset, so be quick when you try to get across the field. Shapes: Normally, you see triangles and squares. The way to do this is like a blackout; get the whole floor to be squares or likewise, triangles. Matching: You will have certain shapes laying around on the field; there will be blank spots provided to drag the shape to make 3 in a row. Once they are all cleared, the switch will activate. Skullsweeper: If you have played Minesweeper before, this is slightly different. At the beginning, most of the spaces will end up becoming a wide floor with squares at the end of it. This is where it gets tricky. The numbers presented to you means that a skull is hiding under the squares near the number, and the number tells you how many. Yes, it does count diagonally. Avoid the hiding skulls and press the switch at the end.